I got a couple of bug reports for the Dungeon Master in the last few weeks. These were minor things, mostly caused by Unity 5.6 compatibility and the fact that this was my first released asset: meaning some things were not packaged exactly as I thought they would be.
So, here comes version 1.0.1! It fixes the issues that were reported to me and it also sets the table for the next upcoming release.
I’m currently working on the first release of the Dungeon Master Lite! In fact, it pretty much works right now, so I’m working on providing an easy upgrade path between the Lite version and the Pro version. I should send the Lite version for approval in May. Which means the Lite version should come out sometime in June!