As promised, I released version 1.2.0 of the Dungeon Master a couple of weeks ago!
Here is a snapshot of one of the new features.
After the release, I took a small break from the Dungeon Master to push a little further in the "mysterious side project". Things are looking quite good with the proof of concept. I still have a little more work to accomplish before I take the decision: do it or don't...
I started working on the next Dungeon Master version today, which should be version 1.3.0. This one is a pretty major release: I want to add the modular level generation system in the Dungeon Master. Which means it will be easier to create various algorithms to generate levels. I will be able to develop some user requests regarding specific level generation systems - AND - give the Dungeon Master users the ability to create their own level generation algorithms! Good Stuff! I expect it will take a couple of months to complete this. Hopefully, it will be done early or mid summer.
Talk to you soon!