DungeonRenderer
Class in ChivalrousGames.DungeonMaster / Inherits from: MonoBehaviour
Description
Renders the Dungeon as the Dungeon Character travels through it.
Methods
Render
public void Render(Room startingRoom, DungeonRendererMode mode);
Parameters
startingRoom | Room | The room where the Dungeon Character or camera is located. The epicenter, the dungeon will render around this Room. |
mode | DungeonRendererMode | The rendering mode to use. Is the Dungeon Character inside or outside the Dungeon. |
Description
Render the Dungeon based on the specified starting Room. There is usually no need to call this method manually since the Dungeon will call this automatically as the Dungeon Character travels from Room to Room.
Render
public abstract void Render (List startingRooms, DungeonRendererMode mode);
Parameters
startingRooms | List<Room> | The room where the Dungeon Character or camera(s) are located. The epicenters, the dungeon will render around these Rooms. |
mode | DungeonRendererMode | The rendering mode to use. Is the Dungeon Character inside or outside the Dungeon. |
Description
Render the Dungeon based on the specified starting Rooms. There is usually no need to call this method manually since the Dungeon will call this automatically as the Dungeon Character travels from Room to Room.