Change log

This page lists the various changes between versions
Dungeon Master v1.1.1[Unity asset]
New options to control floor changes on the map
New modular journey calculator system
New generation type feature for spawnables
New custom properties for spawn points and connector points
Minor optimizations
Bug fixes in Dynamic NavMesh system
Dungeon Master v1.1.0[Unity asset]
Dynamic NavMesh system
Lightweight nested prefabs system
Minor upgrades to seed randomization system
Bug fixes
Dungeon Master v1.0.2[Unity asset]
Minor bug fixes
Uniformization to simplify upgrade from Dungeon Master Lite to the Dungeon Master full version
Dungeon Master v1.0.1[Unity asset]
Camera clear to color: temporary measure to prepare for minimap refactoring
Replace deprecated methods
Eliminate SortingLayer
Update deprecated methods
Write a small guide to explain how to solve the test scene issues
Add missing journey material
Dungeon Master v1.0.0[Unity asset]
Initial release