Class in ChivalrousGames.DungeonMaster
Description
Describes the behavior of the map common to the whole Dungeon.Fields
useMap | bool | Check this box to generate a map associated with this Dungeon. |
mapCameraDistanceFromMap | float | The distance between the map camera and map objects. For 2D map game objects, a value of 1 is enough. If you use 3d map objects, you may have to adjust this. |
mapCameraDepth | int | LITE version onlyThe depth of the map camera. This should be higher than your main game camera so the minimap and map show on top of the main camera. |
mapController | MapController | A Map controller for this dungeon. Allows the player to navigate in the fullmap, etc. An example is provided in the project with a GUI to show possibilities. A default version (very bare bones) is added automatically on the Dungeon if the Dungeon Creation wizard is used. |