RenderBeginTrigger
Enumeration in ChivalrousGames.DungeonMaster
Description
Determines when a Level begins rendering
Values
Entry | Rooms in the Level will render only when Dungeon Character enters the Level itself Level entry Room will be rendered when Dungeon Character is in Room that connects to it |
InRange | Rooms in the Level will render when Dungeon Character gets close enough. Being close enough is determined by the LevelRenderConfig render range. This is the default mode. |
Always | Rooms in the Level are always rendered. Overrides the RenderShape as all rooms of this level are always rendered. |