RenderBeginTrigger

Enumeration in ChivalrousGames.DungeonMaster

Description

Determines when a Level begins rendering

Values

Entry Rooms in the Level will render only when Dungeon Character enters the Level itself Level entry Room will be rendered when Dungeon Character is in Room that connects to it
InRange Rooms in the Level will render when Dungeon Character gets close enough. Being close enough is determined by the LevelRenderConfig render range. This is the default mode.
Always Rooms in the Level are always rendered. Overrides the RenderShape as all rooms of this level are always rendered.