RoomNavMeshSource
Abstract class in ChivalrousGames.DungeonMaster / Inherits from MonoBehaviour
Description
Tagging component to use with RoomNavMeshManager.
Fields
navMeshArea | int | The NavMesh area for this dynamic source. |
Properties
Room | Room | ReadOnly Gets the room. |
HasSource | bool | ReadOnly Gets a value indicating whether this instance has a NavMeshBuildSource. |
Source | NavMeshBuildSource | ReadOnly Gets the NavMeshBuildSource. Since NavMeshBuildSource is a struct, verify that it is initialized with “HasSource” before using it. |
LastTransformState | TransformState | ReadOnly Gets the last state of the transform. |