Class in ChivalrousGames.DungeonMaster


Render configuration for a Room. Should not be changed at runtime.


overrideRenderWeight bool Use this option to override the default Room weight defined in the LevelRenderConfig. Relevant only if this Room is significantly lighter or heavier than other Rooms in this Level.
renderWeight float How heavy (resource consuming) is this Room once rendered. High value will limit the number of Rooms loaded in memory at the same time and will force destruction of far away Rooms.