Regression bug within Unity – Fixed!

Good news!  The regression bug I was talking about (or is it complaining about?) in the last post was fixed!  The issue tracker says it was fixed in released version 2018.2.3f1, but I actually only tested it in version 2018.2.5f1.  And it works!  Woohoo! 🙂

On another topic: this month I had my vacation.  It was long due I think.  So I didn't work much on the Dungeon Master: I went out camping with the family.  (No internet connection in the woods.)  But my vacation ends in a couple of days and I plan to get back to work on modular level generators right then! 🙂

If all goes well, I should have good news to announce in my next post, something that should help speed things up with Dungeon Master development.

Yep, this was a short and sweet post, but hey: I'm still on vacation!

Talk to you soon!

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