Version 1.3.0 released

Happy Holidays and happy new year everybody!

I am very enthusiastic for the coming year: the new Unity releases are full of promises, I should begin to work on what I call "the Dungeon Master's Holy Grail" which to ability to create rooms of different sizes and maybe, just maybe, a first game which makes use of the Dungeon Master just might hit the shelves.  Well, virtual shelves...  And it's not a game that I made, just a game I am aware of.  So no promises, it is out of my hands.  But I keep my fingers crossed!

Just in time for the Holidays, I was able to release version 1.3.0 of the Dungeon Master (for both Lite and Full editions).  This version does not include everything I wanted, but it is complete enough for a release.  I plan to do a couple of minor releases in the coming months and then move on to the next big thing.  You can follow along what is happening by looking at the the links below.

Roadmap

Upcoming features

Dungeon Master Full change log (Lite)

That's it: short and sweet.  Now I am going to celebrate!

See you next year!

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